12 第1页 | 共2 页下一页
返回列表 发新帖
查看: 2715|回复: 12
打印 上一主题 下一主题

[其它] Beady: Interactive Beadwork Design and Construction

[复制链接]

797

主题

1

听众

1万

积分

资深设计师

Rank: 7Rank: 7Rank: 7

纳金币
5568
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

跳转到指定楼层
楼主
发表于 2012-1-4 17:08:30 |只看该作者 |倒序浏览
1 Introduction

Beadwork is the art of connecting beads together by wires. While

common beadwork is two-dimensional (2D), three-dimensional

(3D) beadwork is also popular in oriental regions such as Japan

and China. However, the design and construction of 3D beadwork

is very difficult. The final shape is defined by the complicated

three-dimensional interaction between beads and wires, thus mak-

ing it very difficult to design manually. One also needs to specify

an appropriate wire path to hold the beads together and to manu-

ally insert the wire into the beads one by one following the path to

construct the beadwork. Careful observation of existing beadwork

structures shows several geometrically interesting problems, which

make beadwork design an interesting technical challenge.

This paper presents an interactive computational system to assist

the design of original beadwork and its construction. Fig. 1 shows

the overall process. The user first creates a polygonal mesh model,

called a design model, which represents the overall structure of the

beadwork (Fig. 1(a)). A bead of the beadwork is represented as

an edge (not a vertex) of the design model. The system then con-

verts the design model into a beadwork model by placing beads on

the edges with the appropriate wiring (Fig. 1(c)). Finally, the user

manually constructs the physical beadwork by following the step-

by-step instruction generated by the system (Fig. 1(e, f)).

The design of a 3D model of a real-world object requires that

certain physical constraints be satisfied. For example, a pa-

per toy model has to be represented as a set of developable

patches. This kind of restriction is often discussed in the de-

sign of architecture consisting of freeform surfaces [Liu et al. 2006;

Schiftner et al. 2009]. Pottmann et al. [2010] called this new re-

search area architectural geometry. Related to this trend, recent

work presented methods to slightly modify the geometry of a polyg-

onal mesh to reduce the number of unique polygons contained in the

original model [Singh and Schaefer 2010; Eigensatz et al. 2010;

Fu et al. 2010].Our work differs in that we support the interactive

design of a model instead of pursuing automatic conversion.

The contributions of this work are summarized as follows. (1) We

present a mesh modeling user interface specialized for beadwork

models by combining gestural operations and physical simulations.

(2) We present an algorithm based on face stripification to com-

pute wire paths for a beadwork model designed by the user. (3) We

present a step-by-step construction guide to assist the user in the

manual construction process. (4)We show the feasibility and effec-

tiveness of our approach by presenting a solid implementation.
分享到: QQ好友和群QQ好友和群 腾讯微博腾讯微博 腾讯朋友腾讯朋友 微信微信
转播转播0 分享淘帖0 收藏收藏0 支持支持0 反对反对0
回复

使用道具 举报

797

主题

1

听众

1万

积分

资深设计师

Rank: 7Rank: 7Rank: 7

纳金币
5568
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

沙发
发表于 2012-1-13 11:35:37 |只看该作者


回复

使用道具 举报

462

主题

1

听众

31万

积分

首席设计师

Rank: 8Rank: 8

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

板凳
发表于 2012-1-23 23:29:12 |只看该作者
高雅的人,看背影就知道;奋进的人,听脚步就知道;和善的人,看笑脸就知道;自信的人,看眼神就知道;吉祥的人,看您就知道。祝新年快乐!
回复

使用道具 举报

tc    

5089

主题

1

听众

33万

积分

首席设计师

Rank: 8Rank: 8

纳金币
-1
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

地板
发表于 2012-1-29 23:25:40 |只看该作者
花开花谢,此消彼长,云卷云舒,又是一年。愿时间更替带给你漂亮心情,飘送着我的祝福,萦绕在您的身边。祝你新年快乐!快乐每一天!
回复

使用道具 举报

5969

主题

1

听众

39万

积分

首席设计师

Rank: 8Rank: 8

纳金币
-1
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

5#
发表于 2012-4-3 23:33:43 |只看该作者
人过留名!
回复

使用道具 举报

462

主题

1

听众

31万

积分

首席设计师

Rank: 8Rank: 8

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

6#
发表于 2012-4-5 23:26:19 |只看该作者
先顶上去,偶要高亮加精鸟!
回复

使用道具 举报

tc    

5089

主题

1

听众

33万

积分

首席设计师

Rank: 8Rank: 8

纳金币
-1
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

7#
发表于 2012-5-5 23:24:23 |只看该作者
路过、路过、快到鸟,列位请继续...ing
回复

使用道具 举报

tc    

5089

主题

1

听众

33万

积分

首席设计师

Rank: 8Rank: 8

纳金币
-1
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

8#
发表于 2012-9-26 23:19:42 |只看该作者
真不错,全存下来了.
回复

使用道具 举报

5969

主题

1

听众

39万

积分

首席设计师

Rank: 8Rank: 8

纳金币
-1
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

9#
发表于 2012-11-12 23:30:57 |只看该作者
我看看就走,你们聊!
回复

使用道具 举报

   

671

主题

1

听众

3247

积分

中级设计师

Rank: 5Rank: 5

纳金币
324742
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

10#
发表于 2012-12-4 23:18:34 |只看该作者
跑着去顶朋友滴铁
回复

使用道具 举报

12 第1页 | 共2 页下一页
返回列表 发新帖
您需要登录后才可以回帖 登录 | 立即注册

手机版|纳金网 ( 闽ICP备2021016425号-2/3

GMT+8, 2024-11-28 10:47 , Processed in 0.127038 second(s), 28 queries .

Powered by Discuz!-创意设计 X2.5

© 2008-2019 Narkii Inc.

回顶部