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[插件资源] ICE Creature Control 1.4 - 强大的AI插件 |
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Requires Unity 5.3.2 or higher - 注意!此插件需要Unity 5.2.2以上的版本 ICECreatureControl是一个令人难以置信的软件,可以在几分钟内为您的虚拟角色注入生命力,而无需输入单行代码! ICECreatureControl完全用C#编写,用于UNITY 5,代表全功能A.I. (NPC Controller),它为您提供了很大的可能性,可以将几乎每一种生物迅速融入到您的项目中。您的所有捕食者和猎物动物,人类NPC角色,敌人,怪物,士兵,僵尸,外星人,土匪,海盗,巨魔等... 只需将你的生物放置在场景中的某个地方,将ICECreatureControl添加到角色GameObject中,调整基本设置,按下游戏,你就会看到你的生物开始生存。 对于更复杂和/或更现实的行为,欢迎您调整广泛的可选设置。分配任务,你的性格必须完成。指定敌人,朋友或任何其他类型的交互者。添加额外的行为,动作,动画,声音,效果和影响。适应反应时间,老化过程,温度影响和几个生命体征。分配足迹声音和/或足迹效果。玩所有给定的选项来找到你的角色的最佳配置。你会看到,这很容易,很快完成。 特征: +可定制,基于规则的行为 +任务(前哨,护送,巡逻) +自动感知和定位 +状态(包括生命体征,衰老等) +自动变量航点系统 +导航网格支持 + A *寻路支持 + PlayMaker支持 +多人支持 +对象和环境的相互作用 +集成池管理 + Mecanim和传统动画支持 +综合帮助系统 +可视化调试(例如自定义小控件) +独立可用 +不需要脚本(但支持) +包含UniStorm和UFps +兼容Unity Free和Pro ICECreatureControl is an incredible piece of software to breathe life into your virtual Characters - within minutes and without typing one single line of code! ICECreatureControl is completely written in c# for UNITY 5 and represents a full-featured A.I. driven NPC Controller, which offers you a large spectrum of possibilities to integrate nearly each kind of creature quickly into your project.The ultimate creature AI for all your predators and prey animals, human NPC characters, enemies, monsters, soldiers, zombies, aliens, bandits, pirates, trolls etc. ... Simply place your creature somewhere in your scene, add ICECreatureControl to the characters GameObject, adapt the essential settings, press play and you will see, your creature begins to live. For a more complex and/or realistic behaviour, you are welcome to adjust the extensive, optional settings. Assign Missions, your character have to fulfill. Specify enemies, friends or any other kind of interactors. Add additional behaviours, motions, animations, sounds, effects and impacts. Adapt the reaction-time, the aging process, temperature influences and several vital signs. Assign footstep sounds and/or footprint effects. Play with all the given options to find the best configuration for your character. You will see, it’s easy and quickly done. Features: + Customizable, rule-based Behaviours + Missions (Outpost, Escort, Patrol) + Automated Perception and Targeting + Status (incl. vital-signs, aging etc.) + Automated variable Waypoint System + Navigation Mesh support + A*Pathfinding support + PlayMaker support + Multiplayer support + Objects and Environment Interactions + Integrated Pool Management + Mecanim and Legacy Animation support + Integrated Help System + Visual Debugging (e.g. custom gizmos) + Stand-alone usable + No scripting required (but supported) + Incl. UniStorm and UFps Adapter + Compatible with Unity Free and Pro + UFps Adapter + A* Pathfinding Adapter + UniStorm Adapter + PlayMaker Adapter + PUN Adapter + ProTips Adapter
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