V 1.1功能:
*增加了玩家和敌人的近战武器。
*敌人和玩家的创造者工具。 易于创建一个玩家或使用另一个预制的敌人作为参考。
*简单的瞄准武器IK将武器准确地指向目标。
*始终瞄准开关。 要在任何时候想要拍摄的双杆射手中使用它。
* Rootmotion和NO rootmotion工作得更好。
*可编辑的脚本对象中的武器列表 -
*武器现在可以射出多个子弹在一个完美的区域分布
* Added melee weapons for player and enemies.
* Enemy & player creator tools. Easy to create a player or an enemy using another prefab as a reference.
* Simple aiming weapon IK to point the weapon exactly to the target.
* Always aiming switch. To use it in twin stick shooters where you want to be able to shoot any time.
* Rootmotion and NO rootmotion working better.
* Weapon list now editable in an scriptable object-
* Weapons now can shoot multiple bullets in a perfect arch distribution
including:
- Soldier character model, with customizable colors by shader.
- 2 weapons models (Pistol & Rifle)
- Lots of animations.
- Complete character controller and Inventory script using mouse & keyboard or Joystick to control the player
- Fully customizable Weapons component, where you can change from Fire Rate to Accuracy (divergence) and selectable bullet prefabs, velocity, how many bullets per shot, and more...
- Four PREMADE weapons (Pistol, Rifle, Rocket Launcher and Shotgun ;) )
- Player HUD: Health, Stamina, weapons stats (weapon icon, bullets and cli
ps counters)
- Objective radar included on player (Direction and distance)
- Standard camera Rig following player smootly with parametric camera shakes for shooting and explosions
- Pick up actor for items (Weapons, keys, Health or Ammo)
- Automatic Doors, lockeables and customizables (singles and doubles)
- Interactuable panels to use in different situations, like opening doors, or activating anything in the scene.
- Basic Enemy AI using waypoints and Unity Nav Meshes
- Enemy Spawner component, with basic parameters like Spawn rate, max spawn, spawn area, and more...
- Waypoint route component to create the enemy waypoints routes easily, assigning transforms to an array and visualazing everything you need in the editor
Animations:
Unarmed set
Run
walk
Sprint
Idle
Crouch
Crouch walk
Pistol set
Run
Walk
Sprint
Idle
Crouch
Crouched walk
Aim
Walk Aiming in 4 directions
Shoot
Crouched Aim
Crouched Shoot
Rifle set
Run
Walk
Sprint
Idle
Crouch
Crouched walk
Crouched Aim
Crouched Shoot
Aim
Walk aiming in 4 directions
Shoot
Generic set
Death
Jump (3 states)
Interact
Pickup
Throw granede Roll
Reload