Packt Publishing - Unity 5.x by Example Packt Publishing - Unity 5.x 实例教程
Video Description
Unity is an exciting and popular engine in the game industry. Throughout this course, you’ll learn how to use Unity by making four fun game projects, from shooters and platformers to exploration and adventure games. This easy-to-follow course will help you quickly learn how to use Unity in a practical context, step-by-step, by making real-world game projects. Even if you have no previous experience of Unity, this video course will help you understand the tool set in depth.
Style and Approach
This video course is a unique resource for any game developer who wants to get up and running with Unity. The example-based approach will take you through the most basic games toward the more complex ones and will gradually build your skill level.
What You Will Learn
Understand core Unity concepts, such as game objects, components, and scenes
Get to know level design techniques to build immersive and interesting worlds
See how to make functional games with C# scripting
Use the tool set creatively to build games of different themes and styles
Find out to handle player controls and input functionality
Dive into the process of working with terrains and world-creation tools
Import custom content into Unity from third-party tools, such as maya and Blender
Get to grips with making both 2D and 3D games
You'll learn how to create a time-critical collection game, a twin-stick space shooter, a platformer, and an action-fest game with intelligent enemies. In clear and accessible prose, this video course will present you with step-by-step tutorials by making four interesting games in Unity 5 and explain all the fundamental concepts along the way. Starting from the ground up and moving toward an intermediate level, this video course will help you establish a strong foundation in making games with Unity 5.
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