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Requires Unity 4.5.5 or higher.
Now Compatible with Shooter AI and Bloody Mess
Easy Weapons is the most powerful, flexible weapon system for Unity. Easily make your weapons shoot without any programming!
New in version 3:
- Support for Shooter AI by Gateway Games
- Reorganized new custom editor
- Pooling system for bullet holes
- More powerful bullet hole selection
- Delay fire - fire or launch after specified time
- Cook/timed support for grenades or archery weapons that shoot farther when you hold down the fire button longer
- Messages can now be sent on key events like Fire, Launch, Reload, to trigger other actions in your scripts
- Public RemoteFire method added so that firing can be triggered from other scripts as well as user input or AI
- Option to reload weapons automatically when ammo runs out
- Dry fire sounds - audio clip can now be played when the user attempts to fire a weapon that's out of ammo
- And more!
[backcolor=rgba(255, 255, 255, 0.6)]Weapon System Types:
- Raycast (Shotguns, Pistols, Rifles)
- Projectile (Rocket, Homing Missile, Grenade Launcher)
- Beam (Lasers, Sci-fi Weapons)
Framework Features:
- Custom weapon control - ROF, Variable Accuracy, VFX, and more
- Dynamic weapon accuracy synced with dynamic crosshairs
- Smart bullet hole system - different bullet holes when you shoot different surfaces
- Weapon models included
- Laser reflection
- Cluster bombs
- Grenade Launcher sample weapon
- Easy-to-use recoil system that doesn't require animation
- Camera shake effects for impacts and explosions (includes Easy Camera Shake)
- Full-auto and semi-auto options
- Burst fire
- Plenty of included weapon prefabs to get you started
- Projectile system that includes a homing missile option
- Customizable crosshairs
- Does not require Unity Pro
- No programming is required
- All C# code is included
This weapon system is designed to allow you to easily weaponize your game, and it's customizable to fit your needs. Want to create something a bit different? No problem. All code is in C# and is included in this pack. However, no programming knowledge is required to use this weapon system. The Easy Weapons system can be used in a variety of different game genres, including first person and third person shooters.
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