- 最后登录
- 2019-1-30
- 注册时间
- 2017-10-10
- 阅读权限
- 90
- 积分
- 5985
- 纳金币
- 2041
- 精华
- 4
|
Each node on a graph represents a terrain or object generator: noise, voronoi, blend, curve, erosion, scatter, forest, etc. Once the nodes are connected the magic happens: a game map will be created without any human involvement.
No need for painstaking work sculpting and drawing vast terrains, placing thousands of objects, painting fields of grass: just give your orders to the plugin in the form of a node graph and it will create a map automagically!
Supports multiple biomes: forests, deserts, snowy plains, jungle and other terrain types from different graphs could be blended together.
|
|