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2D Collider Pro Toolkit is your one stop solution for working with Unity 2D Colliders. It also includes complementary methods for 2D Physcs Raycast.
This toolkit is located under Tools / 2D Collider Pro
● 2D Camera Collider
This component creates 2D camera border collider. If you move or resize your camera, collider will dynamically change its points. ● 2D Custom Colliders Arc Collider 2D creates 2D edge collider with Arc settings. Skew Collider 2D creates 2D polygon Collider with Skew Settings. Spiral Collider 2D Creates 2D Edge Collider with Spiral Settings. ● Show 2D Collider This the Component Creates Visual Zone of your 2D Collider, Which IS Perfect for the debugging. by You CAN the SET Individual Settings for All your 2D colliders. ● 2D the Sorting Raycast
2D Sorting Raycast is a static method of _2D_Collider_Pro static class. It is a raycast based on 2D Sorting, that returns sprite's collider hit info with highest priority sorted value (returns RaycastHit2D). ● 2D Bounds Collider It will create 2D collider from sprite bounds at Runtime. Works with static and Animated sprites. ● 2D the Reflection This the Component Creates 2D ray, Which IS the REFLECTED by Mirrors (Layer), and stopped by Obstacles (Layer). by You CAN use Line the Renderer for ray the Visualization. ● 2D the Drag 2 of the type of rigidbody drag - Kinematic and Hinge. • 2D Trajectory Trajectory system with Line visualization. Also supports reflection trajectory.
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