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FXPHD - MAX203 - 3ds max摧毁物体技术
在这个教程中,Hristo Velev将向您介绍创建地震时地面塌陷电影级特效。我们将从刚体,volumetrics,次级碎片,以及汇编程序和渲染等多层次的技术来讲解。我们将使用3ds Max软件,思维粒子,Rayfire和FumeFX来提高经验和效率。
In this course, Hristo Velev will introduce you to the rich intricacies of creating a feature film level effects shot, in the challenging scenario of earthquake style ground collapse. We'll go all the way from planning and sharing experience through detailed multi level rigid body sims, volumetrics, debris secondaries, and to assembling and rendering everything that would make for happy. We'll employ 3DS Max, Thinking Particles, Rayfire and FumeFX in a process shaped by experience and efficiency.
Hristo is a feature film VFX artist, specializing in destruction with 3DS Max. Experienced in productions like '2012', 'Sucker Punch' and 'Red Tails', he shares the experience and lessons learned from large scale VFX production work.
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