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An Architecture
and API for
Computational Cameras
Kari Pulli NVIDIA Research
Timo Ahonen Nokia Research Center
Alejandro Troccoli NVIDIA Research
Course overview
• Intro 30 min Kari
• Mobile Computational
Photography
• Motivation & architecture
• Development with FCam 60
min Alejandro
• Programming with FCam
• Anatomy of FCam
• Image processing for FCam
20 min Alejandro
• OpenGL ES 2.0, Neon
• FCamera 30 min Timo
• A sample P&S camera
• Applications 30 min Timo
• HDR, low-light, focus stacks, …
• Future & wrap-up 25 min Kari |
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