With Brilliant Games Custom Lighting Engine, nothing is missed when it comes to true next gen lighting. BG Light engine runs on all versions of Unity.
With Physically accurate rectangular and spherical area lights, gi lights and sky lights, all combined with physically based materials, theres no reason not to own this amazing package. The physically based shaders contain image based diffuse and specular energy conserving lighting, while also containing surface roughness determined by roughness maps. All area lights have specular reflections with surface roughness and rough maps to give your materials a photorealistic look, all in one, easy-to-use uber shader.