Mecanim - Basic Foot Placement Info: https://www.assetstore.unity3d.com/ # / content/9208 .
Requires Unity 4.3.4 or higher.
For Unity IK (Pro only)
For Final IK
The easiest and fastest way to add foot
placement on your Mecanim characters!
Supports any retargeted animations.
[size=10.909090995788574px]Guide
[size=10.909090995788574px]Sample Video [size=10.909090995788574px]Help Forum
Update 1.5:
FBBIKPFP: New script for FinalIK FBBIK.
No mecanim curves required.
Update 1.3:
Added MBehaviour version for Legacy(FinalIK).
Added support to Final IK's BipedIK.
Update 1.21:
Bug fixes for LayerMasked methods.
Update: 1.2:
Dependency on FBX curves greatly reduced.
Simulation may now be as simple as writing:
animator.FootPlacement(true,0,0);
Update: 1.1:
Added alternate method courtesy of Eli Curtz.
Added LayerMasks as parameters.
Removed Hips transform as a parameter.
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