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[插件资源] Additive Scene Manager 1.1 - 叠加场景的专用插件

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发表于 2017-1-17 13:07:25 |只看该作者 |倒序浏览

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Requires Unity 5.4.2 or higher.

This asset provides a set of functions that simplifies the asynchronous loading and unloading of additive scenes. Includes a custom inspector to display which scenes are loading/loaded so it’s easy to understand what is happening with Unity's SceneManager and what loading stage each scene is at.

The SceneController.cs class gives the ability to:
- Add scenes that will be loaded when the game starts.
- Add ‘persistent’ scenes that will not be unloaded by SceneController’s Unload functions.
- View all scenes which are currently loaded by Unity’s SceneManager class.
- View what loading stage each scene is at.
- Set the allowSceneActivation boolean via toggle.
- Load new scenes into the editor or at runtime.
- Bake lighting on multiple scenes simultaneously via the Lightmapping.BakeMultipleScenes API function.

A demo project is included and as well as a script to utilize the SceneController functions so you can get asynchronous additive scenes working in your project without using any code.

Great setup for VR Cameras and scene loading.

AdditiveSceneManager_V11.zip

433.96 KB, 下载次数: 85

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