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In this series, we jump into creating textures in Zbrush using polypainting. We'll examine the mesh and review
references for the model and then we'll do a small exploration into matcaps and colours. We'll then begin to layer in a foundational skin tone before using the spray brush with an alpha to help create the imperfections usually found in skin. We'll use cavity masking to help us creating some shadowing and then the spray brush again to help give our demon head a five o'clock shadow! We mock up some ideas for eye colouration before finally adding a base colour to the horns to contrast with the skin of the demon!
ZB建模的必看教程,E文的,不过看视频大约就能理解其中的精髓了,推荐下载,现在是BT,网盘有了再补上
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