Introducing CTAA ' Cinematic Temporal Anti-Aliasing ' Temporal SuperSampling for Unity 2017 and above for PC and VR (Unity 2018 READY!)
The premier next generation VR READY cutting-edge temporal anti-aliasing solution
Works with FORWARD & DEFERRED Render paths including WebGL 2.0
Today Unity Changes! With a single click, CTAA enables all Unity users to achieve next generation off-line Cinematic Render Quality results in Real-Time! Reduce and eliminate Aliasing from Specular highlights and bright pixels especially when using post effects such as Bloom or Depth of Field including Aliasing on alpha tested edges. Being a temporal (Time based) process, new pixel data is gathered from past and extrapolated future frames for final re-construction based on velocity information. Performance is approximately equivalent to standard FXAA.