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标题: Smooth Sync v2.01 [打印本页]

作者: neshtoZabavno    时间: 2018-3-4 15:22
标题: Smooth Sync v2.01


Simple drop in setup. Smooths Rigidbodies and Transforms over the network with ease. Just add the SmoothSync script to any game object and watch it be smoooooth.

We aimed to improve NetworkTransform on all fronts. Smooth Sync is more configurable, uses less bandwidth, has less overhead, and gives you smoother and more accurate syncing of your objects.

Used by over 1 million gamers!

Reduced Costs
We only send what you need, reducing the networking costs over Unity's Network Transform by up to 60%. Use Unity's own calculator to see just how fast it will pay for itself and save you money.

Interpolation and Extrapolation
Performs interpolation and extrapolation to compensate for lag.

Highly Configurable
Choose what you want to send and when you want to send it. Optionally compress floats to further reduce bandwidth. Customizable interpolation and extrapolation settings depending on your game's needs.

Example Scene
Comes with a fully functional and documented example scene.

Source Code
The full source code is provided so you can see everything with detailed comments.

Profressional Support
We have a consistent record of prompt and effective support. Contact us via email or forums any time and we will work with you to resolve any issue.

We are actively developing this plugin for use in our own multiplayer game so we are very fast to respond to issues and put out fixes.

Supports Rigidbody, Rigidbody2D, Transforms, child objects, dedicated servers, and P2P setup. Let us know if you think we are missing something you need!

Runs on Windows, OSX, Linux, iOS, Android, Windows Phone, Xbox, PlayStation, Nintendo. If Unity runs it, it'll run!

Runs using Unity's low-level networking API.






作者: amippc    时间: 2018-3-4 18:36

谢谢楼主
作者: faylln    时间: 2018-3-5 09:48
感谢分享
作者: faylln    时间: 2018-3-5 09:49
感谢分享
作者: penguin03    时间: 2018-3-5 10:21
Smooth Sync v2.01 [修改]
作者: SunRight    时间: 2018-3-5 10:59
谢谢分享

作者: fyindex    时间: 2018-3-5 13:07
谢谢分享
作者: h00man13    时间: 2018-3-5 15:26
thankssssssssssssssssss
作者: qcccq    时间: 2018-3-6 10:12
看看谢谢
作者: zsy3105    时间: 2018-3-7 17:53
感谢分享!
作者: lanslot    时间: 2018-3-26 10:15
非常感谢您的分享
作者: ayanamichaos1    时间: 2018-3-29 14:17
Profressional Support
We have a consistent record of prompt and effective support. Contact us via email or forums any time and we will work with you to resolve any issue.

We are actively developing this plugin for use in our own multiplayer game so we are very fast to respond to issues and put out fixes.

Supports Rigidbody, Rigidbody2D, Transforms, child objects, dedicated servers, and P2P setup. Let us know if you think we are missing something you need!

Runs on Windows, OSX, Linux, iOS, Android, Windows Phone, Xbox, PlayStation, Nintendo. If Unity runs it, it'll run!

Runs using Unity's low-level networking API.
作者: Teatreeisawesom    时间: 2018-4-4 05:36
Thanks landlord!
作者: Coki    时间: 2018-4-9 01:47
非常感谢
作者: Ei030    时间: 2018-4-14 04:21
感谢分享!
作者: caiyaguang    时间: 2018-5-26 17:02
RE: Smooth Sync v2.01
作者: baijibiail    时间: 2018-5-26 20:45
感谢分享
作者: djswzw    时间: 2018-5-27 15:42
好东西感谢分享
作者: trandua    时间: 2018-6-5 11:00
Thanks man for share this assets resources
作者: onon1666    时间: 2018-7-13 13:33
谢谢楼主
作者: m4123    时间: 2018-10-29 14:23
Wow! Thanks!
作者: lamnt    时间: 2018-11-23 10:11
谢谢楼主

作者: PrakNep    时间: 2021-3-27 05:17
thank youuuuuu




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