This package provides the tools to simulate water with a low poly art style. All wave calculations run in the vertex shader on the GPU (no CPU!) for optimal performance.
Features:
• GPU wave calculations (no CPU)
• Customizable waves & lighting
• Shore blending (foam)
• Planar reflection (not in VR)
• Light absorption
• Shadow receiving
• Up to 4 point lights
• Custom water mesh
• Optimized & tested on mobile
Supported:
☑ Shader Model 3.0 or higher
☑ Shader Model 2.0: limited features
☑ Mobile devices
☑ Virtual reality devices (no reflection)
☑ Desktop and consoles
☑ Orthographic camera
Unsupported:
• VR reflection
• VR water shadows combined with foam or water depth
• Physics
• Underwater effects
This package includes:
• Preset water prefabs and materials
• Low Poly Water script
• Low Poly Water shader (Lite & Advanced)
• Noise & fresnel lens textures
• Source code
• Documentation