Simulate realistic fog phenomenon in 3d environment.
There are 3 kinds of fog:
1. Height based fog.
2. Z based fog.
3. Ordinary fullscreen fog.
Full control of fog flow speed and direction, fog color and density.
- Easy integrate with your own shaders.
- Compatible with unity4 and unity5.
- Compatible with unity pro and free.
- Compatible with mobile platform.
- Compatible with any dx9, dx11 and openGL platform.
- Demo scene included.
- Full source code included.