标题: Curved World 2017.2 - 运用Shader来创建令人惊奇的视觉效果! [打印本页] 作者: 狂风大尉 时间: 2017-7-27 15:06 标题: Curved World 2017.2 - 运用Shader来创建令人惊奇的视觉效果!
Requires Unity 5.3.2 or higher.
Curved World offers effects known as
• Horizon bending
• Exaggerated horizon curve
• Spherical world
• Cylindrical rolloff
• Little planet
• Cylindrical Tower
These effects are used in games such asSubway Surfers, Minion Rush, Animal Crossing etc.
Curved World is not Image Effect. It's simple, but very powerful per mesh material shader effect.
Curved World curvature means - objects rendering as being bended only inside camera view, while their world space parameters: position, rotation, scale are not changed or modified. Because of thisCurved World does not disturb any of game elements like: physics, animation, AI, path finding and other mesh transformations.
Curved World is highly optimized for mobiles and contains: Unlit, One Directional Light and Matcap shaders.
Curved World offers shaders for high-end devices with: Standard, Legacy, Unity Terrain and Nature, Water, DX11 Tessellation shaders.
Built in optional parameters system for controlling shader:
• Image Based Lighting
• Fog
• Rim
• Fresnel
• Mesh vertex color
• UV Scroll
• HDR Emission
Almost any asset from the Asset Store can be made Curved World 'friendly', with the easiest custom shader integration system.
支持的第三方插件列表:
• Subsurface Scattering Shader
• The Amazing Wireframe shader
• Terrain To Mesh
• Ambient Occlusion Generator
• Mesh Materializer
• SpeedTree® (included)
• DirectX 11 Grass Shader
• Toony Colors Pro 2
• KvantLattice and KvantTunnel (included)
Documentation and example scenes inside package. - 包里面提供了完整的说明文件与案例场景
Note! - 这个插件已经不再支持Unity4版本!
Unity 4 is not supported any more, but I can provide old Unity 4 version (with limited features) by request.