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标题: 游戏碰撞反应系统CuRSe Collision Reaction System [打印本页]

作者: 710960383    时间: 2017-3-10 08:42
标题: 游戏碰撞反应系统CuRSe Collision Reaction System
unity游戏碰撞反应系统CuRSe Collision Reaction System
Requires Unity 3.5.7 or  higher.
Works with Unity 3.5, Unity 4 and Unity 5!
CuRSe: Collision Reaction System is a tool that makes it easy to trigger effects when physics ob jects collide.
For example, use CuRSe if you want an easy, no sc ripting required, way to trigger a sound and a particle system when an ice block hits a stone wall. or  wood hitting dirt. or  any other combinations of physics materials colliding! CuRSe makes all of that easy to do, all with an intuitive built-in editor!

Features
- Easily trigger effects when physics ob jects collide
- Built-in custom editor for easy configuration
- No sc ripting required
- Fast to integrate into your game; only 2 components required
- Included support for Particle and Sound effects
- Extendable C# classes for creating custom collision effects
- Full Documentation
- Included example level
- Automatically restores links to moved or  renamed assets

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unity游戏碰撞反应系统源码CuRSe Collision.zip

7.39 MB, 阅读权限: 10, 下载次数: 28


作者: jdxz9933    时间: 2017-3-10 08:56
不知道有没有碰撞检测计算。。。
作者: 710960383    时间: 2017-3-10 09:15
jdxz9933 发表于 2017-3-10 08:56
不知道有没有碰撞检测计算。。。

应该没有,这个插件主要是表现碰撞的效果




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