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标题: Super Level Optimizer 4.4.6 - 超级场景优化工具 [打印本页]

作者: 烟雨    时间: 2016-11-6 16:19
标题: Super Level Optimizer 4.4.6 - 超级场景优化工具



Requires Unity 4.6.3 or higher.

你再也不用担心DrawCall数值与CPU的沉重加载了,这个插件专门用来最佳化你的场景设置,啥东西都不用设置,一键完成!

You no longer need to worry about the number of draw calls or CPU load. Super Level Optimizer itself automatically optimizes the level for you. One push of a button you can create atlases (one texture instead of a few) and combine meshes (which also reduces the load on the processor).

SuperLevelOptimizer achievements :
* Unity 5 is supported
* UVs, Normals Tangents automatically adjusted
* Creates atlases.
* Combines meshes.
* Works automatically.
* Very easy to use.
* Sources textures and meshes are not changed.
* Moves UV for imposing atlases.
* Optimizes the number of draw calls.
* Works without your participation.
* Works with any materials.
* Do not want to make copies of materials or textures.
* No scripting required




Super Level Optimizer.rar

23.97 KB, 下载次数: 129


作者: huntforpc    时间: 2016-11-7 12:43
你真棒,这个对于美术,很重要
作者: 25469395@qq.com    时间: 2016-11-7 15:56
謝謝分享

作者: rexmsy    时间: 2016-11-7 18:37
这么厉害?谢谢分享
作者: 635132254    时间: 2016-11-10 16:13
阿萨啊啊啊啊啊啊
作者: sitefortest    时间: 2016-11-12 20:20
U536f1  Assets/Super Level Optimizer/Scripts/Editor/MaterialsSorter.cs(294,82): error CS0234: The type or namespace name `TextureDimension' does not exist in the namespace `UnityEngine.Rendering'. Are you missing an assembly reference?
作者: tonykober    时间: 2016-12-7 09:17
很有意思的優化工具,直得嘗試看看
作者: GameLife    时间: 2016-12-22 09:57
感谢分享!可惜分不够用




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