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标题: Turing a Low Poly Helmet for Games in 3ds Max [打印本页]
作者: 王者再临 时间: 2016-3-4 10:15
标题: Turing a Low Poly Helmet for Games in 3ds Max
Turing a Low Poly Helmet for Games in 3ds Max
使用3dsMax制作游戏里面的低模安全帽
MP4 |视频: AVC 1280 x 720 |音频: AAC 44 KHz 2 通道 |持续时间: 3 h 41 m |1.12GB
类型: 电子学习 |语言: 英语
In this tutorial, we will be creating a low poly helmet for games. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator
In this tutorial, we will be creating a low poly helmet for games. We will start off with a box modeling technique and detailing the model. Once the basic shape is done, we will create additional high poly elements, such as the vents and bolts for the side and bake them over the low poly model. We will explore the baking process in depth and generate Normal, Diffuse, and Ambient Occlusion maps. We will texture the model in Photoshop using the pen tool. We will also look into converting a raster logo into vector form and seamlessly baking that over the helmet. Once the texturing process is done, we will look into fixing the seams in texture. Finally we will create a presentation render inside Marmoset Toolbag. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator
作者: 天台 时间: 2017-4-20 12:17
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