Wrap is a topology transfer tool. It allows to wrap existing topology around a 3D-scan or other highpoly model. It also includes pre-alignment, sculpting and texture baking features. As Wrap preserves vertex order and texture coordinates of original basemesh it can be used for creating morph targets of different facial expressions based on scans.
With WrapX you can create your custom recipe for scan processing and apply that recipe to any number of scans. The recipe can be fully automated or it can ask user to provide some data like select control points etc.