Fixed - 修复的部分:
- [3D View] Custom shader parameters are separated by a large space
- [Export] Missing sRGB conversion for Unity4 preset
- Possible Crash when loading fbx meshes
- Crash sometimes when loading simple obj meshes
- Computing bar stays blocked to 100% at loading
- Reloading a substance puts it in every category
- DirectX/OpenGL switch broken
Added - 新增功能:
- Improved performances in material preview with substances
- Improved performances with brush stroke preview when updating document
- Improved performances in viewport with lower update rate for non working area
- [Post Effects] Improved UI to manage settings
- [Post Effects] Reset to default values
- Substance effects and layers operations in right-click menu
- Support for pre-multiplied Input/Output in substances