In this course, instructor Greg Mirles walks us through the process of building a side-scroller level using both 3ds Max and Unreal engine 4. Here he will be covering his workflow for breaking down the concept, building and texturing the meshes, and then using a side-scroller UE4 blueprint to import the meshes and build the base game functionality.
下载位置: 作者: tangqizuse 时间: 2014-10-9 21:07
新人学习了,谢谢分享作者: hyui 时间: 2014-10-9 21:21
Continuation of a gret tutoria作者: Kevin 时间: 2014-10-10 09:30
好教程 ~~
虽然发错区~
但是支持~~作者: lhy_ps 时间: 2014-11-25 11:02
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