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标题: QuickDecals 2.04 - 制作各种污渍表面的插件 [打印本页]

作者: 狂风大尉    时间: 2014-9-13 23:06
标题: QuickDecals 2.04 - 制作各种污渍表面的插件





Requires Unity 3.5.7 or higher.

Completely re-designd v2.0! - 完全重新设计的版本
NEW: Intuitive drag-n-drop GUI
NEW: Built-in Atlas generation
NEW: Per-decal settings and randomization

Nothing in real life stays clean or perfect- not for long, anyway! "Decals" are a great way to add visual detail, breakup tiling textures, and tell a story in your scene, with very little performance cost.

Examples include:
Drips, dirt, and grunge
Blood splats
Wear and tear or decay
Bullet holes, burn marks, etc
Paint, graffiti, posters, etc
Signs and markings

QuickDecals 2 makes it simple (and fun, honestly!), to add these details. I recommend watching the quick video to get all the details, or read through the official documentation, but here's the basic idea:

1) Drag-n-drop textures to QuickDecals
2) Set Per-Decal settings
3) Pack Atlases to reduce drawcalls
4) Select one or multiple Decals (for randomizing) and "Shift + Right-Click" to place

Bring your Unity Scene to Life!


到这里下载更新版本:
http://www.narkii.com/club/thread-405405-1.html


作者: heise    时间: 2014-9-13 23:38
感谢分享!!!!!
作者: hyui    时间: 2014-9-13 23:45
Thanks for sharing !
作者: 王者再临    时间: 2014-9-14 13:32
效果貌似很强大啊
作者: hariboot    时间: 2014-9-14 13:41
Thanks for sharing !
作者: Kadina    时间: 2014-9-15 07:44
感谢分享!
作者: xiaohuo    时间: 2014-9-15 08:24
感谢分享!
作者: HIDEOKOJIMA    时间: 2014-9-15 09:54
Thanks for sharing this
作者: Mr.Fair    时间: 2014-9-15 13:29
Great share !
作者: 0229775280    时间: 2015-12-18 09:21
感謝大大分享
作者: tq370273072    时间: 2016-7-12 15:31
有告诉指点这个怎么使用吗?
作者: pop606    时间: 2017-7-2 18:02
谢谢分享
作者: pop606    时间: 2017-7-4 23:09
谢谢分享谢谢分享




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