The Tree Creator's inspector is split into three different panes: Hierarchy, Editing Tools and Properties.
树的创建者的检查视图被分成三个不同的窗格:层次,编辑工具和属性。
Hierarchy 层级视图
The hierarchy view is where you start building your tree. It shows a schematic representation of the tree, where each box is a group of nodes. By selecting one of the groups in the hierarchy you can modify its properties. You may also add or remove groups by clicking one of the buttons in the toolbar below the hierarchy.
This hierarchy represents a tree with one ***nk, 25 child branches. Child branches have in total 70 fronds attached, 280 leaves and 25 fronds with branches. Node representing the last group is selected. Also the ***nk has 25 leaves of one type and 15 of another type, the last group is hidden.
Nodes in the tree hierarchy represent groups of elements in the tree itself, i.e. branches, leaves or fronds. There are 5 types of nodes:
树的层次结构中的节点代表一组树中的元素,即枝,叶或叶片。有5种类型的节点:
Root Node: 根节点
This is the starting point of a tree. It determines the global parameters for a tree, such as: quality, seed to diversify the trees, ambient occlusion and some material properties.
这是树的起点。它确定的全局参数的一棵树,如:质量,种子的多样化树木,周围的遮挡和一些材料属性。
Branch Nodes 分支节点
First branch group node attached to the root node creates ***nk(s). The following branch nodes will create child branches. Various shape, growth and breaking parameters can be set on this type of node.
Leaves can be attached to a root node (e.g. for small bushes) or to branch nodes. Leaves are final nodes, meaning no other nodes can be attached to them. Various geometry and distribution parameters can be set on this type of a node.
It has a similar behavior as the branch node, with some of the shape properties disabled and frond specific ones added.
它有一个类似的行为作为分支节点,与一些的形状属性禁用并叶状体的特定加入。
Branch + Frond Node 分支+叶节点
This kind of node is a mixture of a branch and a frond, with properties of both types being accessible.
这种节点是分支和藻体的混合物,被访问的两种类型的属性。
Node Parameters 节点参数
Number at the top right of each node represents the number of elements this node created in the tree. The value is related to the frequency parameter from the Distribution tab.
在右上方的每个节点的编号表示的元素在树中创建此节点的数目。该值是由分布"选项卡有关的频率参数。
A node can be visible () or invisible ().
节点是可见的()或无形的()。
If a node was edited manually (branch splines or leaves were manipulated in the Scene View) a warning sign will appear over the node (). In such a case some procedural properties will be disabled.
如果一个节点手动编辑(支花键或树叶被操纵在场景视图中)的警告标志将出现在节点上()。在这样的情况下的一些程序的属性将被禁用。
Editing Tools 编辑工具
While the Tree Creator works with procedural elements, you can decide at any time to modify them by hand to achieve the exact positioning and shape of elements you want.
而树创造者与程序元素的作品,你可以决定在任何时候修改它们用手来实现精确的定位和塑造你想要的元素。
Once you have edited a group by hand, certain procedural properties will no longer be available. You can, however, always revert it to a procedural group by clicking the button displayed in the Branch/Leaf Group Properties.
Global Tree Properties 全局树的属性
Every tree has a root node which contains the global properties. This is the least complex group type, but it contains some important properties that control the rendering and generation of the entire tree.
Allows for diversifying trees by changing the Tree Seed and making groups of trees by adjusting the Area Spread when the frequency on the branch node connected to the root node is higher than 1.
Allows to set the overall quality of the tree geometry and to control ambient occlusion.
允许设置树的几何形状的总体质量和控制周围的遮挡。
Material 材质
Controls the global material properties of the tree.
控制的全局材质性能的树。
Translucency is one of the effects you can control in the Material properties. That property has an effect on leaves, which are translucent meaning that they permit the light to pass through them, but they diffuse it on the way.