标题: Vray覆盖材质--色溢和漏光 [打印本页] 作者: 烟雨 时间: 2014-1-21 16:22 标题: Vray覆盖材质--色溢和漏光 As a result of secondary bounce we might get a color bleeding effect, which can be fixed with just a few seconds of work.
由于二次反弹我们可能会得到一个颜色溢出的效果,这可以解决只要几秒钟的工作。
VRayOverrideMtl can fix the reflections, refraction, shadows and GI of your original object. Today we are going to examine function GI only.