The Cubemapper is an effective way to make performance friendly reflections of your environment. Now you can create a nice looking reflection with only a few clicks from within the Unity editor.
Cubemaps look great and cost almost nothing in performance since they are made out of several seamless images. Use them to enhance the overall quality of your game.
Features:
- Easy to use window
- Unity 4 Support (Basic and Pro)
- Performance friendly reflections of your environment
- Edge Smoothing and Mip Map Bias
- Culling Mask Support to exclude layers
- Define the resolution (32x32 up to 2048x2048)
- Extract PNGs from existing Cubemap, or just generate them together with your Cubemaps.
- Supports customization with inbuilt protection features to keep your changes safe.
- Optional real-time switching between Cubemaps using nearest node
- Optional one-click assignment of Cubemaps to your objects, child objects and/or multiple materials on your object
...and more!