RetinaPro will save you hours on a small project and more on largerprojects. RetinaPro provides an easy way for managing large numbers ofatlases across many different device sizes.
Supporting multiple devices (screen sizes) in your project is no longer a tedious effort.
1. Setup up your device types
2. Add your atlas definitions
3. Add art files into Unity
One click to create or refresh an atlas.
Manage device and atlas settings in the RetinaPro settings panel.Override settings like padding, filtering and texture formats on a peratlas basis.
Preview option allows you to refresh all of the atlas references to a specific device.
Contains example scene showing a sample configuration. Includes scripts for runtime loading of atlases.
* Requires a licensed copy of NGUI (v 2.2.6c or later)
* v2.2.6c and v2.2.7c require a bug fix in UIFont / UILabel. Details are provided to make this simple fix.