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标题: [pv3d专题]物体移动 [打印本页]

作者: .    时间: 2013-3-21 14:44
标题: [pv3d专题]物体移动
package  
{
import flash.events.Event;
import org.papervision3d.objects.primitives.Sphere;
import org.papervision3d.view.BasicView;
import org.papervision3d.materials.BitmapFileMaterial;
import org.papervision3d.objects.primitives.Plane;
import org.papervision3d.events.FileLoadEvent;
import org.papervision3d.cameras.CameraType;

/**
  * ...
  * @author 张首尚
  */
public class vb5 extends BasicView
{
  private var pllane;
  
  private var easeOut:Number = 0.3;
  private var reachX:Number = 0.5;
  private var reachY:Number = 0.5;
  private var reachZ:Number = 0.05;
  
  private var rotX:Number = 0.5;
  private var rotY:Number = 0.5;
  
  public function vb5()
  {
   super(600,480, ***e, false,CameraType.TARGET);
   init();
  }
  
  private function init():void
  {
   var bfm:BitmapFileMaterial = new BitmapFileMaterial("assets/2.jpg");
   bfm.addEventListener(FileLoadEvent.LOAD_COMPLETE, onComplete);
   bfm.doubleSided = ***e;
   bfm.smooth = ***e;
   pl = new Plane(bfm, 500, 500, 16, 12);
   pl.x = 100;
   pl.y = 100;
   camera.target = pl;
  }
  
  private function onComplete(event:FileLoadEvent):void
  {
   scene.addChild(pl);
   this.startRendering();
  }
  
  override protected function onRenderTick(evt:Event = null):void
  {
   super.onRenderTick();
   var xDist:Number = mouseX - stage.stageWidth * 0.5; //鼠标X轴距离舞台中心的距离
   var yDist:Number = mouseY - stage.stageHeight * 0.5;//鼠标Y轴距离舞台中心的距离
   camera.x += (xDist - camera.x * reachX) * easeOut;
   camera.y += (yDist- camera.y * reachY) * easeOut;
   camera.z += ( -mouseY * 2 - camera.z ) * reachZ;
   
   pl.rotationX += (yDist * rotX - pl.rotationX) * easeOut;
   pl.rotationY += (xDist * rotY - pl.rotationY) * easeOut;
   
   trace(camera.x+"    "+camera.y);
   //pl.pitch( -1); //x
   //pl.yaw(-1);//y
   //pl.roll( -1);//z
   //pl.rotationY += 1;
   //pl.rotationX += 1;
   //pl.rotationZ += 1;
  }
  
}
}
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作者: 89684598    时间: 2014-2-22 15:33
好东西啊,感谢分享




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