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标题: 从Cheetah3D导入物体 [打印本页]

作者: .    时间: 2013-1-24 21:07
标题: 从Cheetah3D导入物体
Unity natively imports Cheetah3D files. To get started, simply place your .jas file in your project's Assets folder. When you switch back into Unity, the scene is imported automatically and will show up in the Project View.Unity本地导入Cheetah3D文件,在开始之前,简单的放置.jas文件到你的项目Assets文件夹下。当切换到Unity,场景就会自动导入并显示在Project View(项目视图)中。To see your model in Unity, simply drag it from the Project View into the Scene View.为了在游戏中看到你的模型,简单的从项目视图中拖动到Scene View(场景视图)。If you modify your .jas file, Unity will automatically update whenever you save.如果修改.jas文件,当你保存时Unity将自动更新。
[Unity currently imports from Cheetah3D
从Cheetah3D到Unity当前导入]    All nodes with position, rotation and scale. Pivot points and Names are also imported.
    所有带有位置、旋转和缩放的节点,轴点和名称也被导入进来
    Meshes with vertices, polygons, triangles, UV's and Normals.
    带有顶点、多边形、三角形、UV和法线的网格
    Animations. 动画
    Materials with diffuse color and textures. 带有漫反射颜色和纹理的材质. [Requirements 需求]    You need to have at least Cheetah3D 2.6 installed.
    你至少需要安装Cheetah3D 2.6版本
   
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